Scalars and vectors
- A scalar has size only: distance, speed, mass, time, energy and temperature.
- A vector has size and direction: displacement, velocity, force, acceleration and weight. Velocity is speed in a given direction.
- Forces at right angles combine like the sides of a right-angled triangle: 3 N and 4 N at 90° give a resultant of 5 N. A single force can also be resolved (split) into two parts at right angles, using a scale drawing.
Newton's laws
- First law: if the resultant force on an object is zero, it stays still, or keeps moving at the same velocity.
- Second law: resultant force = mass × acceleration (F = m × a). A 1000 kg car accelerating at 2 m/s² needs a resultant force of 2000 N.
- Third law: when two objects interact, they exert equal and opposite forces on each other. A rocket pushes gas down, and the gas pushes the rocket up.
Acceleration
- Acceleration = change in velocity ÷ time taken. It is measured in metres per second squared (m/s²).
- A car that speeds up from 0 to 20 m/s in 10 s has an acceleration of 20 ÷ 10 = 2 m/s². Slowing down is a negative acceleration (deceleration).
- The same force gives a smaller acceleration to a bigger mass.
- To investigate acceleration, pull a trolley along a runway with hanging masses and measure its speed with light gates, which avoid human reaction-time errors.
Velocity-time graphs
- A horizontal line means a constant velocity.
- A straight line sloping upwards means a constant acceleration; sloping downwards means a constant deceleration.
- The gradient (steepness) of the line is the acceleration.
- The area under the line is the distance travelled: a car at 15 m/s for 20 s travels 15 × 20 = 300 m.
Key terms
- Scalar
- A quantity with size only, such as speed.
- Vector
- A quantity with size and direction, such as velocity.
- Displacement
- The distance moved in a particular direction.
- Velocity
- Speed in a particular direction.
- Acceleration
- The rate of change of velocity, measured in m/s².
- Deceleration
- Slowing down (a negative acceleration).
- Resultant force
- The single force that has the same effect as all the forces acting.
- Inertia
- The tendency of an object to keep doing what it is doing.
- Newton's first law
- With no resultant force, an object stays still or moves at a steady velocity.
- Newton's second law
- Resultant force = mass × acceleration.
- Newton's third law
- Interacting objects exert equal and opposite forces on each other.
- Velocity-time graph
- A graph showing how velocity changes over time.
- Light gate
- A sensor that times an object passing through a beam, to measure speed.