Systems approach to designing

GCSE Design and Technology revision notes, key terms and practice questions.

Systems

  • A system takes an input, processes it, and produces an output. Designers use block diagrams to show this.
  • Example: a night light. Input: a light sensor detects darkness. Process: a microcontroller decides to switch on. Output: an LED lights up.

Inputs

  • Light sensors (such as light-dependent resistors) detect light levels.
  • Temperature sensors (such as thermistors) detect heat.
  • Pressure sensors detect force, such as in a pressure mat.
  • Switches (push, toggle, reed, tilt and micro switches) are simple inputs that turn a circuit on or off.

Processes and outputs

  • Programmable components, such as microcontrollers (PICs), can be programmed to make decisions, count, time and control outputs. They reduce the number of components needed and can be reprogrammed.
  • Outputs include buzzers and speakers (sound), lamps and LEDs (light), and motors (movement).
  • LEDs are efficient, long lasting and come in many colours. Buzzers are cheap and simple for alarms.

Why designers use systems

  • Breaking a product into input, process and output makes complex products easier to design and to fix.
  • Programmable components make products smarter, such as a thermostat that switches heating on at set times.

Key terms

System
A set of parts that takes an input, processes it, and gives an output.
Input
The part of a system that detects a change, such as a sensor.
Process
The part of a system that decides what to do.
Output
The part of a system that does something, such as a buzzer.
Microcontroller
A programmable chip that controls a system.
Light-dependent resistor
A sensor whose resistance changes with light level.
Thermistor
A sensor whose resistance changes with temperature.
LED
A light-emitting diode: an efficient light output.

Practise Systems approach to designing: 10 questions