How light travels
- Light travels in straight lines (rays) at about 300 000 km per second. It can travel through a vacuum.
- Luminous objects give out light (the Sun, a bulb). We see non-luminous objects because light reflects off them into our eyes.
- Transparent materials let light through; translucent materials let some light through but scatter it; opaque materials block light, so they make shadows.
- Light travels much faster than sound, which is why you see lightning before you hear thunder.
Reflection
- The law of reflection: the angle of incidence equals the angle of reflection. Both are measured from the normal, a line at 90° to the surface.
- Smooth surfaces such as mirrors give a clear reflection (specular reflection). Rough surfaces scatter light in all directions (diffuse reflection).
- An image in a mirror is the same size, the right way up, reversed left to right, and as far behind the mirror as the object is in front.
Refraction and lenses
- Refraction is light changing direction when it passes from one material into another, because its speed changes.
- Going from air into glass or water, light slows down and bends towards the normal. Coming out, it speeds up and bends away from the normal.
- Refraction makes swimming pools look shallower than they are, and makes a straw look bent in a glass of water.
- A convex (converging) lens brings light rays together at a focal point; it is used in magnifying glasses, cameras and the eye. A concave (diverging) lens spreads rays out.
Colour
- White light is a mixture of colours: red, orange, yellow, green, blue, indigo and violet (the spectrum).
- A prism splits white light into a spectrum (dispersion), because each colour refracts by a different amount; violet bends the most.
- Objects look coloured because they reflect that colour and absorb the others. A white object reflects all colours; a black object absorbs them all.
- A filter only lets its own colour through. A red object looks black in blue light, because there is no red light for it to reflect.
Key terms
- Luminous
- Gives out its own light.
- Opaque
- Doesn't let light through.
- Transparent
- Lets light through clearly.
- Translucent
- Lets some light through, but scatters it.
- Ray
- A line with an arrow that shows the path of light.
- Reflection
- Light bouncing off a surface.
- Normal
- A line at 90° to a surface where a ray hits it.
- Angle of incidence
- The angle between the incoming ray and the normal.
- Angle of reflection
- The angle between the reflected ray and the normal.
- Refraction
- Light changing direction as it passes from one material into another.
- Convex lens
- A lens that brings light rays together at a focal point.
- Spectrum
- The band of colours that makes up white light.
- Dispersion
- White light splitting into its colours.
- Filter
- A material that only lets one colour of light through.