What can happen at a boundary
- When a wave meets a boundary between two different materials, it can be reflected, refracted (transmitted with a change of direction), transmitted without changing direction, or absorbed.
- What happens depends on the wavelength of the wave and the materials.
Reflection
- The angle of incidence equals the angle of reflection. Both are measured from the normal: a line at right angles to the surface.
- A smooth surface, such as a mirror, gives specular reflection in a single direction. A rough surface scatters light in many directions (diffuse reflection).
Refraction
- Refraction is the change in direction of a wave when it passes from one material into another at an angle, because its speed changes.
- When light enters a denser material such as glass, it slows down and bends towards the normal. When it leaves, it speeds up and bends away from the normal.
- A wave travelling along the normal (at 90° to the surface) changes speed but not direction.
- (Higher) On a wave front diagram, the part of the wave front that enters the new material first changes speed first, so the wave front turns.
Total internal reflection (Edexcel, separate sciences)
- When light travels from glass or water towards air, it speeds up and bends away from the normal.
- The critical angle is the angle of incidence at which the refracted ray just runs along the boundary (the angle of refraction is 90°). For glass it is about 42°.
- If the angle of incidence is bigger than the critical angle, all the light is reflected back inside: total internal reflection.
- Optical fibres and endoscopes use total internal reflection to carry light along the fibre, even round bends.
Required practical: reflection and refraction of light
- Shine a ray of light from a ray box at a surface or a glass block on paper, and trace the rays with a pencil.
- Draw the normal at the point where the ray hits the surface and measure the angles of incidence, reflection and refraction with a protractor.
- Repeat for different angles and different materials. Carry this out in a darkened room with a narrow ray for accuracy.
Key terms
- Reflection
- When a wave bounces off a surface.
- Refraction
- The change in direction of a wave as it passes into a different material at an angle, caused by a change in speed.
- Normal
- A line at 90° to a surface at the point where a ray meets it.
- Angle of incidence
- The angle between the incoming ray and the normal.
- Angle of reflection
- The angle between the reflected ray and the normal.
- Angle of refraction
- The angle between the refracted ray and the normal.
- Specular reflection
- Reflection from a smooth surface in a single direction.
- Diffuse reflection
- Reflection from a rough surface that scatters light in many directions.
- Critical angle
- The angle of incidence at which light leaving a denser material travels along the boundary.
- Total internal reflection
- When all the light is reflected back inside a material because it meets the boundary at more than the critical angle.